Custom App
Part 14: Hiding card slots with no cards played
I’m still working on getting a playspace runnning. New updates include creating repeaters for each of the location areas for each player – 4 slots per player per location. To do this, I’ve augmented the Game instatiation flows so that each location automatically creates 4 slot records per player – in the last update I said I wouldn’t rely on repeaters, but given I know that we will have a hard-limit on the slots, it’s Read more…